Though much of the video game industry will be focused on Sony and Microsoft’s new titles and console release dates, indie games will be the true major gaming feature at Gamescom 2013. In this year’s Cologne-based trade fair, the focus is set on small scale with the “Indie MEGABOOTH”.
Indie MEGABOOTH has been in talks with Gamescom for some time to set the stage in Europe, formerly exclusive to North American conferences. Touching down this year, ‘MEGABOOTH will continue it’s positive press at the con, with a major bolster coming after PlayStation 4 and Xbox One support for independent developers came in waves. Tim Endres, Project Manager of Gamescom detailed the addition in a press release today,
“We felt the growing interest and importance of Indie game developers throughout our roadshow in Europe and beyond the last couple of years, so we decided to give Indies their own platform within gamescom”.
The upcoming convention, set for August 21-28th, is expected to follow up on holes left behind from the E3 conference. Xbox One and PlayStation 4 official launch dates should be coming, as well as expanding their first-party titles list – which may include more independent games. We all should be more than excited for the independent games revival of course, as classic titles like Crash Bandicoot and Mortal Kombat came from a small seed and stole the hearts of their generations.
To view the full press release, click the link below.
focus on Indie Game Development
Partnership with Indie MEGABOOTH starts this year with a booth in the business area, where Indie Developers can get information and integration. At gamescom 2014, an Indie MEGABOOTH in entertainment area is planned.
After the success of the Indie MEGABOOTH group exhibits in the U.S. in the last two years, Overlord Kelly Wallick has been in talks with gamescom executives to bring the initiative to Europe. In 2013, Koelnmesse and Indie MEGABOOTH offer Indie Game Developers a contact platform in the business area (Hall 4.2, Booth D-027), where they can get information about participation in the MEGABOOTH Project at gamescom for 2014. Next year the organizers want to realize a MEGABOOTH area in the entertainment area.
Tim Endres, Project Manager of gamescom: “We felt the growing interest and importance of Indie game developers throughout our roadshow in Europe and beyond the last couple of years, so we decided to give Indies their own platform within gamescom”. Gamescom is the go-to destination for gamers in Europe, and traditionally covers all games related target groups. So it is only logical and timely to build a designated area for Indie Game Developers.
“It’s the obvious choice for bringing the MEGABOOTH to Europe”, says Rami Ismail, Secretary of Propaganda, “gamescom itself has been looking to expand their offering to include indie games and this seems like a perfect match.”
“The indie scene is a global movement and even though the Indie MEGABOOTH has always featured international developers, we would like to emphasize this by introducing the initiative in locations outside of the US.” says Wallick.
“gamescom is an amazing venue for something like the Indie MEGABOOTH, and we’re excited to be talking about bringing the MEGABOOTH to gamescom in 2014,” concludes Ismail.
To get access to the business area, Indie Game Developers who do not have a trade visitors ticket, have to obtain a private visitors ticket plus an email confirmation of Kelly Wallick or her team.
Indie MEGABOOTH etc.
KOELNMESSE / gamescom etc.
Mail to: email@example.com